Honeycomb Resource Database: Materials and Regions
A verified-first Honeycomb resource database covering early minerals, regional flora, observed uses, and locations that still need current-build confirmation.
Which early resources are currently confirmed?
The supplied gameplay footage repeatedly shows six mineral names in the opening route: titanium, copper, silver, graphite, magnetite, and bauxite. The early resource route already records the route clues; this page separates the observed progression roles from values that still need an in-game screenshot or test.
| Resource | Observed early role | Evidence status |
|---|---|---|
| Titanium | Basic tools and later equipment | Repeated video observation |
| Copper | Wiring-related components | Repeated video observation |
| Silver | Filters and early equipment | Repeated video observation |
| Graphite | Carbon fiber and construction steps | Repeated video observation |
| Magnetite | Drone-builder progression | Repeated video observation |
| Bauxite | Multi-room construction | Repeated video observation |
Which regional resources are officially described?
Official field surveys describe resource value and handling for several plants and animals, but they do not provide a complete materials database. The table records only the published scope:
| Region | Resource or species | Published evidence | Status |
|---|---|---|---|
| The Valley | Sunbeam Lumus | Raw fruit is safe to eat and supports thirst; nutrition is limited | Official field survey; recipe and values need in-game checks |
| The Valley | Sweet Tarax | Nutritious plant; fibrous stems have textile utility | Official field survey; exact processing needs verification |
| The Headlands | Green Naga | Raw plant is poisonous; processed material supports recipes | Official field survey; exact process and recipe need verification |
| The Headlands | Ebony Linter | Raw crop is poisonous; processed material supports recipes and gear | Official field survey; exact process and recipe need verification |
| The Headlands | Cobalt Sargent | Safe to consume; tea component with IM-X properties | Official field survey; exact effect and recipe need verification |
| The Pass | Earth Filoy and Prism Nut | Published as nutrition resources with different thirst trade-offs | Official field survey; access and values need verification |
Read the flora and food guide and wildlife reference for biological context. This table is not a claim that every listed item is currently harvestable at a specific location.
Where do these materials appear?
The videos place the early deposits around the landing pod, river paths, an opened stone passage, and a cave-like resource area. This is route evidence, not a coordinate database. Use the Sota 7 starting area map and set a map pointer after scanning a resource so the current game can provide the exact position.
Official field surveys distinguish The Valley, The Headlands, The Pass, and an Aquatic Zone under active survey. They describe The Headlands as mixed danger with new materials and recipes, and The Pass as an extreme-risk, late-progression zone. These regional roles are official guidance; the mineral table remains limited to materials directly observed in the supplied opening footage. (Official field surveys)
What is still unverified?
Do not treat the videos as proof of fixed quantities, exact blueprint costs, universal respawn timers, or a complete regional distribution. The first base setup shows why these materials matter, while the flora and food guide covers what to carry on the same trip.
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